Uniform polyhedra consist of regular faces and congruent vertices.
Allowing for nonconvex faces and vertex figures, there are 75 such polyhedra,
as well as two infinite families of prisms and antiprisms.
A recently discovered uniform way of computing their vertex
coordinates is discussed in Section 2.
It is the basis for our program to display all of these solids
(Sections 3 and 4),
among which are many beautiful and stunning shapes.
The program requires a flexible way to store properties of objects.
We shall also develop some utilities for drawing spherical triangles
in Section 5
and for storing properties of objects in a flexible way.